Thursday, October 21, 2010
Wednesday, August 18, 2010
Wednesday, August 11, 2010
Sunday, May 2, 2010
Saturday, May 1, 2010
Wednesday, April 21, 2010
3D Illustration AXE Project
Here's a sequence of images for the a project I have been working over the past months. It's for a large 3d Illustration project made up of 12 life sized grizzly bears made up as pirates. I was tasked with making an axe for the lead bear Blackbeard.
(Side note: Nathan Deshone's assistance on this project was greatly appreciated, he designed the logo for the axe and assisted through-out the whole process. Thanks Nate!)
First off I sketched up a design for the profile of the axe. I then took hard foam and cut and chiseled out a base shape. Then I use Accuforms and refined the shape of the blade and handle holder.
Next, as you see in the image below I used a Dremel tool with a router attachment to cut out the recessed area where the logo and detail would go. The logo was designed by another student who assisted me on the project.
Next I pressed Plasticine clay into the recessed areas and carved out detail.
Next the whole axe head was covered in hard resin(plastic) then painted with several coats of paint to resemble battle damaged metal.
(Side note: Nathan Deshone's assistance on this project was greatly appreciated, he designed the logo for the axe and assisted through-out the whole process. Thanks Nate!)
First off I sketched up a design for the profile of the axe. I then took hard foam and cut and chiseled out a base shape. Then I use Accuforms and refined the shape of the blade and handle holder.
Next, as you see in the image below I used a Dremel tool with a router attachment to cut out the recessed area where the logo and detail would go. The logo was designed by another student who assisted me on the project.
Next I pressed Plasticine clay into the recessed areas and carved out detail.
Next the whole axe head was covered in hard resin(plastic) then painted with several coats of paint to resemble battle damaged metal.
Monday, March 22, 2010
Tuesday, March 9, 2010
Truck Model Progression
Here is a progression of images showing how I developed a truck model from concept art to final.
Concept Art
First block in of model
Another version adding details
Final Version
Wireframe
Concept Art
First block in of model
Another version adding details
Final Version
Wireframe
Labels:
Maya,
model,
modeling,
polygons,
visual effects
Sunday, March 7, 2010
Monday, February 8, 2010
Tuesday, February 2, 2010
Elia model block in
Tuesday, January 26, 2010
Spring Semester 2010 - Projects going on!
It's Spring semester and I'm graduating in May! Whoohoo! I've got a lot of work to do over the next few months and here's a list of what I have going on currently!
Nolan Project
http://teamstega.blogspot.com
I'm currently doing shading and lighting for this student group project. Check out the team Stega blog for images and more info
Joining pre-production on new feature film, Illuminated
http://www.illuminated.com
I will be doing cg environments for the upcoming film Illuminated. It's slated to start production in 2011, but I'm going to be building assets now for some of the larger environments. More to come
Antonio St'Elia city project
I'm starting work on a new environment model, based on the drawing of Antonio St'Elia. The image is below. Can't wait to work on this one!
Much more to come....
Nolan Project
http://teamstega.blogspot.com
I'm currently doing shading and lighting for this student group project. Check out the team Stega blog for images and more info
Joining pre-production on new feature film, Illuminated
http://www.illuminated.com
I will be doing cg environments for the upcoming film Illuminated. It's slated to start production in 2011, but I'm going to be building assets now for some of the larger environments. More to come
Antonio St'Elia city project
I'm starting work on a new environment model, based on the drawing of Antonio St'Elia. The image is below. Can't wait to work on this one!
Much more to come....
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